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Hearts of iron iv dev diary
Hearts of iron iv dev diary










Where multi-role planes offer flexibility, optimized designs offer top performance, if you can afford them. Instead, a plane design optimized for a single mission should still be more effective than a multi-role plane. At the same time, we didn’t want to make these multi-role planes too powerful.

hearts of iron iv dev diary

One of the big goals of the Plane Designer was to allow for these types of multi-role aircraft. Over the years, many players have commented on the fact that many nations modified their fighters to also be able to carry bombs, or their tactical bombers to also carry torpedoes. We also felt that a Plane Designer would help plug some gaps in the lineup of available aircraft. We felt that it would mesh well with the rework of the Italian focus tree, not least because the Italian aviation industry was very well developed and produced some of the best combat airplanes of the war - hampered mostly, as Italy so often was, by lacking production capacity. The Plane Designer became a subject of discussion, both inside the team and in the community, almost as soon as we announced that No Step Back would feature a Tank Designer.

hearts of iron iv dev diary hearts of iron iv dev diary

Today, we are taking a look at the Plane Designer.Īs always, any number value that you are going to see in this DD is subject to change. The team has returned from the summer vacation, and we are now back fixing bugs and tweaking the balancing of the new features and focus trees.

#Hearts of iron iv dev diary Patch#

Hello, and welcome back to another Dev Diary for the upcoming By Blood Alone DLC and accompanying Patch 1.12!










Hearts of iron iv dev diary